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Mirror edge catalyst
Mirror edge catalyst




mirror edge catalyst

For many fans, this constant motion is what the series is all about.īut Odeldahl's favorite part of Catalyst involves no movement at all.

mirror edge catalyst

On top of a skyscraper, Faith builds up speed and swings onto a thin ledge, where she seamlessly dashes and jumps, rolling onto the roof of the next building and always running, running, running. It stars Faith, a freerunner, as she sprints, slides and leaps around a stark-white futuristic urban sprawl. That's how DICE Design Director Erik Odeldahl describes his latest game, Mirror's Edge Catalyst. "It's a game that's built a lot on momentum and forward movement and not stopping, reaching almost a zen-like thing."






Mirror edge catalyst